Gamelog
Language(s): Java, React
Published: Updated:
[ATTENTION] The backend for this project is hosted on a free-tier service. It may take a moment to wake up after the first request.
Verified facts
- The public monorepo records 37 commits.
- The repository contains a Java/Spring Boot API and a React frontend.
- The live demo is available at gameloggd.vercel.app.
Implementation
- Monorepo: the public repository contains the server API and the client interface in separate application areas.
- Backend: Java and Spring Boot expose the application API; PostgreSQL stores accounts and library data, while Redis supports short-lived cached data.
- Frontend: React renders the library and Kanban-style progress board.
- Packaging: Docker and Docker Compose describe the local application stack.
Product surface
The product supports game library organization, progress tracking, playtime, ratings, wishlist management, game search and friend requests. The final live demo is available at gameloggd.vercel.app.
Evidence boundary
The public monorepo records 37 commits. It and the live demo establish the feature scope, but do not provide public usage, latency or retention measurements.
How this was verified: Open the final live demo ↗
Technologies Used
JavaSpring BootReactPostgreSQLRedisDocker